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List of Dueling Terms

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1 List of Dueling Terms on Wed Dec 19, 2012 5:57 pm

HAIRDO


New Member
This list is for anyone who joined online/ main stream dueling and scratched their heads wondering what people were talking about aka the Dueling Terms

Terms

Aggro- a fast paced deck type, that usually has elements of a beatdown and

control deck to help do damage when your monster attacks are blocked



Anti-meta- a deck type that is used to counter act the most popular deck

types, they mostly deal in preventing special summons or removing from

play since most meta can`t function with their cards removed from play or

without the ability to special summon



Banish- originally called remove from play or RFP, this is used to describe

when a card is removed from the duel by another card effect and can not re-

enter the duel unless by another card effect



Beatdown- one of the oldest deck types using high Atk monsters to

overpower your opponent, the goal is to force your opponents monsters into

defense aswell as destroy their monsters and life points as fast as possible



Bounce- a deck type or name of an effect that returns cards to the hand



Burn- a deck type or name of an effect that inflicts direct or effect damage to

your opponents life points



Chaos- a deck type that is split between light and dark monsters, sometimes

called Twilight, aswell as a name of a monster that needs a dark and light

monster to be banished from their grave as summoning requirements



Deck Out- when one loses by having no cards to draw from thier deck ether

during a draw phase or when are told as part of an effect



First Turn Kill- a One Turn Kill but is able to meet its requirements for use on

your very first turn of the duel



Instant Win Condition- a deck type or group of cards whose goal is to win

outside of normal means(opponents life points dropping to zero or winning

by deck out), list of instant wins- Exodia, Exodius, Final Countdown, Destiny

Board, Vennominaga the Deity of Poisonous Snakes, Last Turn



Spin- a deck type or name of an effect that returns cards to the deck




Stall- a deck type or name of an effect that helps slow or prevent your

opponent from attacking or doing damage



Swarm- a type of deck or effect that puts a bunch of monsters on the field

quickly to overwhelm your opponent



Toolbox- a type of deck or effect that lets you search monsters to help in a

specific situation



Top- Decking- is when you have no cards in your hand or at times on the field

so every card drawn becomes potentially crucial, this is sometimes called

"Believing in the Heart of the Cards"



Lingering Effect- is an effect that resolves after the card itself has been

played and sent to the graveyard



Lockdown- a deck type or certian situation in whitch one player has lost

partial or complete control of their field ,or is stuck in a non-progressive loop

forced to go though the same steps over and over again



One Turn Kill- a deck type or combo that allows a player to win the duel in a

single turn, as soon as your have the cards you need and control over the

duel, here`s whats needed- 1. to be able to drop your opponents life points

to 0 or to fulfill a Instant Win Condition in one turn, 2. needs to be made up

of 4 or less cards, 3. is having the correct deck format (Advanced or

Traditional)



Macro- a deck type that revolves heavily around removing from play cards

on the field



Metagame- or Meta for short are deck types that are most popular in a

certian area , and are among the most used deck designs



Mill- a deck type or effect that centers around making your opponent discard

contents of their deck to the grave ideally resulting in a deck out, in OCG its

referred to as Dekki Hakai or Deck Destruction

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