This list is for anyone who joined online/ main stream dueling and scratched their heads wondering what people were talking about aka the Dueling Terms
Terms
Aggro- a fast paced deck type, that usually has elements of a beatdown and
control deck to help do damage when your monster attacks are blocked
Anti-meta- a deck type that is used to counter act the most popular deck
types, they mostly deal in preventing special summons or removing from
play since most meta can`t function with their cards removed from play or
without the ability to special summon
Banish- originally called remove from play or RFP, this is used to describe
when a card is removed from the duel by another card effect and can not re-
enter the duel unless by another card effect
Beatdown- one of the oldest deck types using high Atk monsters to
overpower your opponent, the goal is to force your opponents monsters into
defense aswell as destroy their monsters and life points as fast as possible
Bounce- a deck type or name of an effect that returns cards to the hand
Burn- a deck type or name of an effect that inflicts direct or effect damage to
your opponents life points
Chaos- a deck type that is split between light and dark monsters, sometimes
called Twilight, aswell as a name of a monster that needs a dark and light
monster to be banished from their grave as summoning requirements
Deck Out- when one loses by having no cards to draw from thier deck ether
during a draw phase or when are told as part of an effect
First Turn Kill- a One Turn Kill but is able to meet its requirements for use on
your very first turn of the duel
Instant Win Condition- a deck type or group of cards whose goal is to win
outside of normal means(opponents life points dropping to zero or winning
by deck out), list of instant wins- Exodia, Exodius, Final Countdown, Destiny
Board, Vennominaga the Deity of Poisonous Snakes, Last Turn
Spin- a deck type or name of an effect that returns cards to the deck
Stall- a deck type or name of an effect that helps slow or prevent your
opponent from attacking or doing damage
Swarm- a type of deck or effect that puts a bunch of monsters on the field
quickly to overwhelm your opponent
Toolbox- a type of deck or effect that lets you search monsters to help in a
specific situation
Top- Decking- is when you have no cards in your hand or at times on the field
so every card drawn becomes potentially crucial, this is sometimes called
"Believing in the Heart of the Cards"
Lingering Effect- is an effect that resolves after the card itself has been
played and sent to the graveyard
Lockdown- a deck type or certian situation in whitch one player has lost
partial or complete control of their field ,or is stuck in a non-progressive loop
forced to go though the same steps over and over again
One Turn Kill- a deck type or combo that allows a player to win the duel in a
single turn, as soon as your have the cards you need and control over the
duel, here`s whats needed- 1. to be able to drop your opponents life points
to 0 or to fulfill a Instant Win Condition in one turn, 2. needs to be made up
of 4 or less cards, 3. is having the correct deck format (Advanced or
Traditional)
Macro- a deck type that revolves heavily around removing from play cards
on the field
Metagame- or Meta for short are deck types that are most popular in a
certian area , and are among the most used deck designs
Mill- a deck type or effect that centers around making your opponent discard
contents of their deck to the grave ideally resulting in a deck out, in OCG its
referred to as Dekki Hakai or Deck Destruction
Terms
Aggro- a fast paced deck type, that usually has elements of a beatdown and
control deck to help do damage when your monster attacks are blocked
Anti-meta- a deck type that is used to counter act the most popular deck
types, they mostly deal in preventing special summons or removing from
play since most meta can`t function with their cards removed from play or
without the ability to special summon
Banish- originally called remove from play or RFP, this is used to describe
when a card is removed from the duel by another card effect and can not re-
enter the duel unless by another card effect
Beatdown- one of the oldest deck types using high Atk monsters to
overpower your opponent, the goal is to force your opponents monsters into
defense aswell as destroy their monsters and life points as fast as possible
Bounce- a deck type or name of an effect that returns cards to the hand
Burn- a deck type or name of an effect that inflicts direct or effect damage to
your opponents life points
Chaos- a deck type that is split between light and dark monsters, sometimes
called Twilight, aswell as a name of a monster that needs a dark and light
monster to be banished from their grave as summoning requirements
Deck Out- when one loses by having no cards to draw from thier deck ether
during a draw phase or when are told as part of an effect
First Turn Kill- a One Turn Kill but is able to meet its requirements for use on
your very first turn of the duel
Instant Win Condition- a deck type or group of cards whose goal is to win
outside of normal means(opponents life points dropping to zero or winning
by deck out), list of instant wins- Exodia, Exodius, Final Countdown, Destiny
Board, Vennominaga the Deity of Poisonous Snakes, Last Turn
Spin- a deck type or name of an effect that returns cards to the deck
Stall- a deck type or name of an effect that helps slow or prevent your
opponent from attacking or doing damage
Swarm- a type of deck or effect that puts a bunch of monsters on the field
quickly to overwhelm your opponent
Toolbox- a type of deck or effect that lets you search monsters to help in a
specific situation
Top- Decking- is when you have no cards in your hand or at times on the field
so every card drawn becomes potentially crucial, this is sometimes called
"Believing in the Heart of the Cards"
Lingering Effect- is an effect that resolves after the card itself has been
played and sent to the graveyard
Lockdown- a deck type or certian situation in whitch one player has lost
partial or complete control of their field ,or is stuck in a non-progressive loop
forced to go though the same steps over and over again
One Turn Kill- a deck type or combo that allows a player to win the duel in a
single turn, as soon as your have the cards you need and control over the
duel, here`s whats needed- 1. to be able to drop your opponents life points
to 0 or to fulfill a Instant Win Condition in one turn, 2. needs to be made up
of 4 or less cards, 3. is having the correct deck format (Advanced or
Traditional)
Macro- a deck type that revolves heavily around removing from play cards
on the field
Metagame- or Meta for short are deck types that are most popular in a
certian area , and are among the most used deck designs
Mill- a deck type or effect that centers around making your opponent discard
contents of their deck to the grave ideally resulting in a deck out, in OCG its
referred to as Dekki Hakai or Deck Destruction